motionSolver/motionSolver.C
displacement/points0/points0MotionSolver.C
displacement/displacement/displacementMotionSolver.C
displacement/layeredSolver/displacementLayeredMotionSolver.C
displacement/layeredSolver/pointEdgeStructuredWalk.C
displacement/linearSolver/displacementLinearMotionSolver.C
componentDisplacement/componentDisplacementMotionSolver.C
velocity/velocityMotionSolver.C
componentVelocity/componentVelocityMotionSolver.C
displacement/solidBody/solidBodyMotionSolver/solidBodyMotionSolver.C
displacement/solidBody/multiSolidBodyMotionSolver/multiSolidBodyMotionSolver.C
displacement/solidBody/interpolatingSolidBodyMotionSolver/interpolatingSolidBodyMotionSolver.C
motionSolverList/motionSolverList.C

solidBodyMotionFunctions = displacement/solidBody/solidBodyMotionFunctions
$(solidBodyMotionFunctions)/solidBodyMotionFunction/solidBodyMotionFunction.C
$(solidBodyMotionFunctions)/solidBodyMotionFunction/solidBodyMotionFunctionNew.C
$(solidBodyMotionFunctions)/SDA/SDA.C
$(solidBodyMotionFunctions)/sixDoFMotion/sixDoFMotion.C
$(solidBodyMotionFunctions)/linearMotion/linearMotion.C
$(solidBodyMotionFunctions)/rotatingMotion/rotatingMotion.C
$(solidBodyMotionFunctions)/axisRotationMotion/axisRotationMotion.C
$(solidBodyMotionFunctions)/multiMotion/multiMotion.C
$(solidBodyMotionFunctions)/oscillatingLinearMotion/oscillatingLinearMotion.C
$(solidBodyMotionFunctions)/oscillatingRotatingMotion/oscillatingRotatingMotion.C

displacement/solidBody/pointPatchFields/derived/solidBodyMotionDisplacement/solidBodyMotionDisplacementPointPatchVectorField.C

pointInterpolator/dynamicMeshPointInterpolator.C

LIB = $(FOAM_LIBBIN)/libmotionSolvers
