project(ImportScene LANGUAGES CXX)

SET(FBX_TARGET_SOURCE
    DisplayAnimation.cxx
    DisplayCache.cxx
    DisplayCamera.cxx
    DisplayCommon.cxx
    DisplayGenericInfo.cxx
    DisplayGlobalSettings.cxx
    DisplayHierarchy.cxx
    DisplayLight.cxx
    DisplayLink.cxx
    DisplayMarker.cxx
    DisplayMaterial.cxx
    DisplayMesh.cxx
    DisplayNurb.cxx
    DisplayPatch.cxx
    DisplayLodGroup.cxx
    DisplayPivotsAndLimits.cxx
    DisplayPose.cxx
    DisplayShape.cxx
    DisplaySkeleton.cxx
    DisplayTexture.cxx
    DisplayUserProperties.cxx
    main.cxx
    DisplayAnimation.h
    DisplayCache.h
    DisplayCamera.h
    DisplayCommon.h
    DisplayGenericInfo.h
    DisplayGlobalSettings.h
    DisplayHierarchy.h
    DisplayLight.h
    DisplayLink.h
    DisplayMarker.h
    DisplayMaterial.h
    DisplayMesh.h
    DisplayNurb.h
    DisplayPatch.h
    DisplayLodGroup.h
    DisplayPivotsAndLimits.h
    DisplayPose.h
    DisplayShape.h
    DisplaySkeleton.h
    DisplayTexture.h
    DisplayUserProperties.h
    ../Common/Common.h
    ../Common/Common.cxx
)
ADD_EXECUTABLE(
   ${PROJECT_NAME}
   ${FBX_TARGET_SOURCE}
)
target_link_libraries(${PROJECT_NAME} PRIVATE fbxsdk)
fbx_target_finalize(${PROJECT_NAME})
