project(Animation LANGUAGES CXX)

SET(FBX_TARGET_SOURCE
    main.cxx
    ../Common/Common.h
    ../Common/Common.cxx
)

ADD_EXECUTABLE(
    ${PROJECT_NAME}
    ${FBX_TARGET_SOURCE}
)

target_link_libraries(${PROJECT_NAME} PRIVATE fbxsdk)
fbx_target_finalize(${PROJECT_NAME})
